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osu!mania 4K Chinese National Cup 2021

MCNC 2021 logo

The osu!mania 4K Chinese National Cup 2021 (MCNC 2021) was a country-based osu!mania tournament hosted by the [Crz]Team. It was the third instalment of the osu!mania 4K Chinese National Cup.

Tournament schedule

Event Timestamp
Registration phase 2021-03-01/2021-03-31
Qualifiers 2021-04-05/2021-04-11
Live drawings 2021-04-11 (20:00 UTC+8)
Group stage week 1 2021-04-12/2021-04-18
Group stage week 2 2021-04-19/2021-04-25
Round of 16 2021-04-26/2021-05-02
Quarterfinals 2021-05-03/2021-05-09
Semifinals week 1 2021-05-10/2021-05-16
Semifinals week 2 2021-05-17/2021-05-23
Finals week 1 2021-05-24/2021-05-30
Finals week 2 2021-05-31/2021-06-06

Prizes

Placing Prizes
Gold crown CNY 2,500, unique profile badge, 4 months of osu!supporter
Silver crown CNY 1,500, 2 months of osu!supporter
Bronze crown CNY 800, 1 month of osu!supporter

MCNC 2021 winner badge

Organisation

The osu!mania 4K Chinese National Cup 2021 was run by various community members.

Participants

Groups

Group A Group B Group C Group D Group E Group F Group G Group H
yuwenhao1 [Crz]Caicium [Rweiru] [Crz]sunnyxxy Ha0201 Yana Feiya Irone OSU [Crz]Liusecy
karzexcc MCPXiaoBai gzdongsheng MsD_Mafufu [Paw]Chuixing U1d [Crz]macaoleaf shade0214
ketsuyo233 Molli - xiaoluoli - Joylintp Sern888 murorachi gluefly spensll
observer233 [JbL]Hx_032 Lucas_Kan Sillyp Littlesheep37 [Crz]Makii 4kGameBye [1552828]

MCNC 2021 bracket

Podium

MCNC 2021 podium

Mappools

Finals

Download the mappack here! (255 MB)

Semifinals

Download the mappack here! (160 MB)

Quarterfinals

Download the mappack here! (112 MB)

Round of 16

Download the mappack here! (123 MB)

Group Stage

Download the mappack here! (83 MB)

Qualifiers

Download the mappack here! (18 MB)

Match results

Finals

Player 1 Player 2 Match link
U1d 7 0 MsD_Mafufu win by default
yuwenhao1 7 4 Ha0201 #1
yuwenhao1 7 2 U1d #1
[Crz]Caicium 7 5 [Crz]sunnyxxy #1
[Crz]sunnyxxy 7 3 yuwenhao1 #1
[Crz]Caicium 4 7 [Crz]sunnyxxy #1
[Crz]Caicium 3 7 [Crz]sunnyxxy #1

Semifinals

Player 1 Player 2 Match link
Irone OSU 0 7 Ha0201 #1
[Crz]sunnyxxy 7 3 U1d #1
Yana Feiya 0 7 [Rweiru] win by default
yuwenhao1 2 7 [Crz]Caicium #1
MsD_Mafufu 7 5 [Rweiru] #1
gzdongsheng 0 7 Ha0201 #1
MsD_Mafufu 7 0 MCPXiaoBai win by default
[Crz]Liusecy 0 7 gzdongsheng win by default

Quarterfinals

Player 1 Player 2 Match link
MCPXiaoBai 6 2 [Paw]Chuixing #1
Irone OSU 0 6 [Crz]sunnyxxy #1
MsD_Mafufu 3 6 [Crz]Caicium #1
Ha0201 6 0 [Crz]macaoleaf win by default
yuwenhao1 6 3 Yana Feiya #1
shade0214 0 6 gzdongsheng #1
U1d 6 1 [Crz]Liusecy #1
[Rweiru] 6 0 karzexcc win by default

Round of 16

Player 1 Player 2 Match link
[Crz]Caicium 6 1 [Crz]macaoleaf #1
[Crz]Liusecy 6 0 karzexcc win by default
Irone OSU 6 3 MCPXiaoBai #1
[Rweiru] 0 6 U1d #1
yuwenhao1 6 0 shade0214 win by default
Ha0201 4 6 MsD_Mafufu #1
[Crz]sunnyxxy 6 0 [Paw]Chuixing #1
Yana Feiya 6 2 gzdongsheng #1

Group stage

Player 1 Player 2 Match link
[Crz]Caicium 5 1 MCPXiaoBai #1
[Crz]Caicium 5 0 Molli #1
[Crz]sunnyxxy 5 0 Sillyp #1
[Crz]sunnyxxy 5 1 MSD_Mafufu #1
yuwenhao1 5 0 ketsuyo233 #1
Sillyp 0 5 MsD_Mafufu #1
gluefly 1 5 Irone OSU #1
U1d 3 5 Yana Feiya #1
Yana Feiya 5 0 murorachi #1
[Crz]macaoleaf 5 3 gluefly #1
murorachi 0 5 U1d #1
Lucas_Kan 3 5 [Rweiru] #1
Ha0201 5 0 [Paw]Chuixing #1
Lucas_Kan 1 5 - Xiaoluoli - #1
[JbL]Hx_032 0 5 [Crz]Caicium #1
yuwenhao1 5 2 karzexcc #1
yuwenhao1 5 0 observer233 #1
Irone OSU 5 0 [Crz]macaoleaf #1
Molli 5 0 [JbL]Hx_032 #1
MCPXiaoBai 5 3 [JbL]Hx_032 #1
Joylintp 5 0 Sillyp #1
- xiaoluoli - 0 5 gzdongsheng #1
Molli 2 5 MCPXiaoBai #1
Lucas_Kan 3 5 gzdongsheng #1
observer233 0 5 karzexcc #1
[Rweiru] 5 1 gzdongsheng #1
shade0214 1 5 [Crz]Liusecy #1
Joylintp 2 5 [Crz]sunnyxxy #1
spensll 0 5 [Crz]Liusecy #1
[Rweiru] 5 3 - xiaoluoli - #1
[1552828] 2 5 [Crz]Liusecy #1
U1d 5 0 [Crz]Makii #1
ketsuyo233 5 2 observer233 #1
spensll 3 5 shade0214 #1
karzexcc 5 0 ketsuyo233 #1
[Crz]Makii 0 5 Yana Feiya #1
murorachi 5 4 [Crz]Makii #1
[1552828] 0 5 spensll #1
MsD_Mafufu 5 0 Joylintp #1
Sern888 0 0 Littlesheep37 win by default

Ruleset

Tournament rules

  1. This is a osu!mania head-to-head individual tournament for Chinese players.
  2. This tourney will be using 4-key score v2, and will have three stages: a qualifiers stage, a double elimination group stage followed by a double elimination bracket stage.
  3. There is no limit on the number of the players that will enter. Any and all whom we deem as a "cheater" or "suspicious", screened by both the tourney and the official osu! staff, will not be allowed entry into the tournament. Note that failure to read the entire forum post during sign-up may cause the player to not be eligible until the issue is resolved, so please read the entire post first!
  4. This tournament is for Chinese players only, including players from Mainland Chinese territories, Taiwan territories, Hong Kong territories, Macau territories. Please note that this tournament has nothing to do with politics and views about the territories of China. Only players with the flags of the territories listed above is eligible for playing.
  5. The Discord server will be the source of pretty much all the information for this tournament, so if you're joining, either as player, staff, or even as a spectator, you'll want to join for all of the latest updates. Players are required to join the official Discord to be eligible of playing in the tournament. For those who cannot access Discord, we have a QQ server containing the methods which could help you better access Discord. QQ server number: 597317576.
  6. For all of the details of the rules of the tourney, refer to the Information document here or in the Discord channel. The Discord channel and that document will have all the information you need, and the Discord channel will be where future announcements will be made! So make sure you join the channel if you are participating.

Tournament registration

  1. There is no rank range for this tournament, players from all skill levels are free to participate.
  2. To be eligible for playing, one must:
    • Have not been banned/majorly restricted in the past year.
    • Pass a background check by osu!staff and the tournament staff.
    • Include the answer "金发美少女" in the question "Do you have anything else to say?"
  3. Players need to have a live broadcast environment, if necessary, must be able to stream to show the hands.
  4. We reserve the right to deny any and all suspicious accounts/players from participating in the tournament. Players must abide to the osu! terms of service.

Stage instructions

  1. In the first stage (Group Stage), the players will be divided into 8 groups of 4 players.
    • This may change depending on how many players are accepted into the competition at the end.
  2. All the players from each group will face each other.
  3. Rankings of each group are determined by sorting the results of each player's performance in the following priority:
    • Most matches won.
    • Have higher {(the number of beatmaps won) - (the number of beatmaps defeated)}.
    • Most beatmaps won.
    • Winner of the match played previously between the tied players.
    • In the event of a triple tie:
      • Have higher ∑{(total score difference) / (maximum score)}.
      • Winner of the rematch.
  4. The top 2 players of each group will move on to the knock-out stages.
    • This may change with the actual Group Stage setup.
  5. Following stages are double elimination stages. This means that the winner moves on to the next stage and the losing player gets moved to the losers' bracket.
  6. The Winning conditions for each stage will be:
    • In Group Stage, you need to win 5 beatmaps to win a match. (best of 9)
    • In the Round of 16 and the Quarterfinals, you need to win 6 beatmaps to win a match. (best of 11)
    • In Semifinals, Finals and Grand Finals, you need to win 7 beatmaps to win a match. (best of 13)

Match instructions

  1. A referee will create a multiplayer room 15 minutes in advance. Players must gather during this period. Room settings are osu!mania, Head-To-Head, Win Condition: "ScoreV2". Room name must be "MCNC: (Red) vs (Blue)".
  2. Warmups during the Group Stages may not have a length higher than 5 minutes. Bracket Stages may be no longer than 6 minutes. Warmups are optional when allowed.
  3. Players are allowed to ban 1 map each for each match alternating between the players with no restrictions except that each player must ban from mappool. Before matches will start, the captain of each player will roll and the one with the highest roll will pick maps from the mappool first and ban one map from the mappool second. Picks will alternate as well.
  4. Players will be given at most 2 minutes for picking/banning each map. Players taking to long to make a ban/pick will result in losing their ban/pick. Continued stalling will result in the other player's banning/picking instead.
  5. Players will be given at most 3 minutes for fielding the desired roster for the map. The map will start 3 minutes after the map has been chosen, with no exceptions barring technical issues.
  6. For FreeMod picks, mod is optional for either of the player, with selectable mods being MR, HD, FI, and FL.
  7. Should both players be at match point, or in other words should both players be one point away from winning, the tiebreaker is played as the last map instead. The tiebreaker map shares the same rule as the FreeMod maps.
  8. There are no restrictions on what a player can or cannot pick, with the exception that the map being picked must be from the mappool for that match, has not been picked during the match, and cannot have been banned prior to the pick phase.
  9. In the event of a tie during a map, the map is to be replayed. Should the map need to be replayed more than twice, then the player who selected that map may select another map with the replayed map being banned for the rest of the match. Should the pool run out of eligible maps this way, any nonbanned map may be picked again, overruling the previous rule of "maps picked cannot have been picked during the match yet".
  10. Both players are allowed to restart a map at most once due to disconnects and other technical issues if the map has not proceeded for 30 seconds or longer. Same mods and roster must be used should a restart commence. Please try to fix any and all issues as much as possible prior to the match.
  11. The referees may nullify rules at their discretion if necessary, and have the final say in what occurs during the match.