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Ulat Cup 2022

Ulat Cup 2022 logo

The Ulat Cup 2022 (UCUP 2022) was a double-elimination 1v1 osu! tournament hosted by Millie. The tournament was open to all players from all ten ASEAN member states ( Brunei Darussalam, Cambodia, Indonesia, Laos, Malaysia, Myanmar, The Philippines, Singapore, Thailand, and Vietnam) within the #5,000 - #30,000 rank range. Despite yet another format change from its previous iterations, the tournament was formally regarded as the fifth official instalment of the Ulat Bulu Cup tournament series.

Tournament schedule

Event Timestamp
Registration phase 2022-09-30/2022-10-16
Screening phase 2022-10-16/2022-10-23
Qualifiers 2022-10-24/2022-10-30
Round of 32 2022-10-31/2022-11-06
Round of 16 2022-11-07/2022-11-13
Quarterfinals 2022-11-14/2022-11-20
Semifinals 2022-11-21/2022-11-27
Finals (week 1) 2022-11-28/2022-12-04
Finals (week 2) 2022-12-05/2022-12-11

Prizes

Placing Prize(s)
Gold crown 1 year of osu!supporter, unique profile badge, customised profile banner
Silver crown 4 months of osu!supporter, customised profile banner
Bronze crown 2 months of osu!supporter, customised profile banner

UCUP 2022 winner badge

Organisation

UCUP 2022 was run by various osu! community members predominantly hailing from the South East Asia region.

Position Member(s)
Host Millie
Organiser HORAS, honeymint, phizh
Mappool selector Millie, Ascaveth, Kuro Fuyusaki, fnayR, Tama-desu
Mappool helper i love uma, Ryzen-dono, lushifer, Raids
Streamer Millie, Victim_Crasher, Arca 9
Commentator BlankTap, Seox, Deorum, Caviar-
Referee NoVaLian, -Pekora-, YaeMyMommy, ShadeCegLgMn, jehukm
Graphic designer CubeixID200
Spreadsheet manager HORAS
Wiki editor Niva

Participants

Listed below are the players who managed to qualify into the Round of 32 (along with their respective seed number and Qualifiers Z-Sum value) out of 73 registered teams in total.

Seed No. Player Z-Sum
1 chests 9.51
2 BlankTap 8.69
3 LouisZpro 8.13
4 Moroha29 7.78
5 malvon 7.77
6 Yukixo 7.63
7 Estella fanboy 7.62
8 Anderwear 7.15
9 iraozm 6.97
10 Seox 6.95
11 NaFish 6.94
12 -TwiHD 6.91
13 caetrn 6.77
14 bluezenithgames 6.74
15 xidorn 6.44
16 miggie 6.39
17 moyamoyano_sa 6.25
18 Amatsuka Uto 6.09
19 MarvelWizardKH 5.58
20 Hinatsuru Ai 5.54
21 Inquisitives 5.53
22 uniqly 5.43
23 JokThree 5.42
24 Jolene 5.41
25 Contra 5.35
26 Azasapag 5.24
27 -Ayame 5.23
28 Hazui 5,19
29 Grandidierite 5.17
30 Caviar- 5.15
31 gkyla 4.50
32 Chooga 4.43

Podium

This competition has come to an end and resulted in the following podium:

Placing Team
Gold crown chests
Silver crown BlankTap
Bronze crown LouisZpro

Mappools

Finals (week 2)

Download the mappack here! (176 MB)

Finals (week 1)

Download the mappack here! (138 MB)

Semifinals

Download the mappack here! (229 MB)

Quarterfinals

Download the mappack here! (111 MB)

Round of 16

Download the mappack here! (129 MB)

Round of 32

Download the mappack here! (180 MB)

Qualifiers

Download the mappack here! (110 MB)

Match results

Finals (week 2)

Thursday. 8 December 2022:

Bracket Player 1 Player 2 Match link
Lower BlankTap 8 5 LouisZPro #1

Monday, 12 December 2022, Grand Final:

Bracket Player 1 Player 2 Match link
Grand Final chests 8 4 BlankTap #1

Finals (week 1)

Saturday. 3 December 2022:

Bracket Player 1 Player 2 Match link
Lower -TwiHD 6 7 Yukixo #1
Lower LouisZPro 7 0 Moroha29 win by default

Sunday, 4 December 2022:

Bracket Player 1 Player 2 Match link
Lower Yukixo 3 7 LouisZPro #1
Upper chests 7 2 BlankTap #1

Semifinals

Friday. 25 November 2022:

Bracket Player 1 Player 2 Match link
Upper BlankTap 7 5 LouisZPro #1

Saturday. 26 November 2022:

Bracket Player 1 Player 2 Match link
Lower Yukixo 7 3 Azasapag #1
Lower Moroha29 7 0 bluezenithgames #1
Lower JokThree 0 7 moyamoyano_sa win by default
Lower iraozm 0 7 Hinatsuru Ai win by default

Sunday. 27 November 2022:

Bracket Player 1 Player 2 Match link
Lower Moroha29 7 3 Hinatsuru Ai #1
Upper chests 7 2 -TwiHD #1
Lower Yukixo 7 3 moyamoyano_sa #1

Quarterfinals

Friday, 18 November 2022:

Bracket Player 1 Player 2 Match link
Lower malvon 6 2 Amatsuka Uto #1
Upper Moroha29 2 6 -TwiHD #1
Lower bluezenithgames 6 5 Contra #1
Lower uniqly 3 6 Miggie #1
Lower Estella fanboy 0 6 Hinatsuru Ai win by default

Saturday, 19 November 2022:

Bracket Player 1 Player 2 Match link
Lower xidorn 5 6 Hazui #1
Lower Anderwear 6 2 MarvelWizardKH #1
Lower caetrn 3 6 Azasapag #1
Lower moyamoyano_sa 6 1 -Ayame #1
Lower Miggie 2 6 bluezenithgames #1

Sunday, 20 November 2022:

Bracket Player 1 Player 2 Match link
Upper BlankTap 6 0 JokThree #1
Lower Hinatsuru Ai 6 3 Hazui #1
Upper chests 6 2 iraozm #1
Lower Anderwear 3 6 moyamoyano_sa #1
Upper LouisZPro 6 1 Yukixo #1
Lower malvon 5 6 Azasapag #1

Round of 16

Friday, 11 November 2022:

Bracket Player 1 Player 2 Match link
Lower Contra 6 4 Jolene #1
Upper LouisZPro 6 2 bluezenithgames #1
Lower gkyla 4 6 Amatsuka Uto #1
Lower Hazui 6 0 Inquisitives win by default

Saturday, 12 November 2022:

Bracket Player 1 Player 2 Match link
Lower Chooga 0 6 Miggie #1
Lower Azasapag 6 3 Seox #1
Upper chests 6 1 moyamoyano_sa #1
Lower Caviar- 1 6 MarvelWizardKH #1
Upper Anderwear 5 6 iraozm #1
Lower Grandidierite 1 6 Hinatsuru Ai #1
Upper Estella fanboy 5 6 JokThree #1
Upper Moroha29 6 0 caetrn win by default
Lower -Ayame 6 0 NaFish win by default

Sunday, 13 November 2022:

Bracket Player 1 Player 2 Match link
Upper malvon 5 6 -TwiHD #1
Upper BlankTap 6 4 xidorn #1
Upper Yukixo 3 4 uniqly #1

Round of 32

Friday, 4 November 2022:

Bracket Player 1 Player 2 Match link
Upper iraozm 5 3 Jolene #1
Upper chests 5 0 Chooga #1
Upper Anderwear 5 4 Contra #1
Upper BlankTap 5 0 gkyla win by default

Saturday, 5 November 2022:

Bracket Player 1 Player 2 Match link
Upper malvon 5 3 Hazui #1
Upper NaFish 4 5 uniqly #1
Upper Estella fanboy 5 1 Azasapag #1
Upper caetrn 5 2 Hinatsuru Ai #1

Sunday, 6 November 2022:

Bracket Player 1 Player 2 Match link
Upper bluezenithgames 5 3 MarvelWizardKH #1
Upper xidorn 5 3 Amatsuka Uto #1
Upper Seox 1 5 JokThree #1
Upper LouisZPro 5 1 Caviar- #1
Upper Yukixo 5 3 -Ayame #1
Upper Moroha29 5 0 Grandidierite win by default
Upper Miggie 0 5 moyamoyano_sa win by default
Upper -TwiHD 5 0 Inquisitives win by default

Ruleset

General rules

  1. Beatmap scoring is based on ScoreV2.
  2. The mappools for each round will be announced by the tournament management in advance before the actual matches take place.
    • All beatmaps in the tournament will feature songs that are related to video games in one way or another.
  3. Match schedules will be predetermined by the tournament management. If there are any players who are unable to attend the current schedule for any reason, all other affected players may apply and settle for a reschedule at the #scheduling channel in the tournament's Discord server.
  4. A referee will create a multiplayer room 10 minutes in advance and will start to send out invites.
  5. If a player does not show up within 10 minutes of the start time, their opponent wins by default.
  6. If no staff or referee is available, the match will be postponed.
  7. NoFail will be enforced in all beatmaps. This is to ensure that the points are to be awarded more fairly towards players who perform better in general during the course of the beatmap regardless of their remaining health at the end.
  8. If a player disconnects, the referee will note the score the player had achieved at the end of the beatmap directly from their PC and adjust the outcome of the pick accordingly.
  9. Lag is not a valid reason to nullify a beatmap.
  10. If any problems during the match occur, the tournament management will make a decision based on the referee's report.
  11. It is expected that all players be polite and respectful to each other. Penalties will be given upon violation.
    • If a player is found to be engaging in an act that is deemed to be distasteful or provocative, the corresponding player may be disqualified right away from the tournament and/or blacklisted from future iterations of the tournament by the tournament management.
    • Usage of any tools or programs that are against the osu! community rules is strictly prohibited and will be straight up reported to the osu! team at will.

Tournament registration

  1. All interested players are required to register into the tournament individually through this form.
    • In order to be eligible to play in the tournament, a player must have the flag of any of the ten ASEAN member states ( Brunei Darussalam, Cambodia, Indonesia, Laos, Malaysia, Myanmar, The Philippines, Singapore, Thailand, or Vietnam) displayed on their profile.
  2. To ensure that all incoming registrations are serious and valid, every registered player will be checked in detail by the tournament management.
  3. The list of players who are deemed to be eligible to compete in the tournament will be published by the tournament management after the registration phase has ended.
  4. Testplayers, referees, and mappool selectors may not participate as players in this tournament.

Round-specific rules

Qualifier rules

  1. Each player will have to sign up to one of the Qualifier lobbies that have been scheduled and prepared by the tournament management in advance.
  2. In the lobby, all players will have to consecutively play all of the nine Qualifier beatmaps in the order of NM1 -> NM2 -> NM3 -> NM4 -> HD1 -> HD2 -> HR1 -> HR2 -> DT1 -> DT2.
  3. Players are not allowed to ban any beatmaps in the Qualifiers.
  4. Players are not allowed to join in (or register for) more than one Qualifier lobby.
  5. Based on their performance in the Qualifiers, players will be ranked based on their Z-Sum value (which is the total of all individual Z-Scores in each of the ten Qualifier beatmaps). A brief explanation on the concept of Z-Sum and Z-Scores can be found here.
  6. 32 players with the highest Z-Sum value will advance to the knock-out stages.
    • If there are two (or more) players who share the same Z-Sum value, the player that holds the higher total score combined from all ten Qualifier beatmaps will be placed in the higher seed.
  7. Failure to attend in any of the predetermined Qualifier lobbies will result in an instant elimination from the tournament.

Knock-out stage rules

  1. The 32 players who managed to get through from the Qualifiers will be matched to each other based on their Qualifiers seeding.
  2. Players will compete against each other using the double-elimination system.
  3. The double-elimination system works as follows:
    • Players who lose in the upper bracket can still play again on the lower bracket.
    • Players who lose in the lower bracket will be eliminated from the tournament.
    • In the Grand Final, the winner of the the upper bracket will only need to win a single match against their opponent in order to claim the championship title. The winner of the lower bracket, however, will need to win two matches and enforce a bracket reset against their opponent in order to claim the championship title.
  4. Players who can compete in the next round are determined by:
    • In the Round of 32, each player needs to win 5 points in order to win a match. (Best of 9)
    • In the Round of 16 and the Quarterfinals, each player needs to win 6 points in order to win a match. (Best of 11)
    • In the Semifinals and the first Finals week, each player needs to win 7 points in order to win a match. (Best of 13)
    • In the second Finals week, each player needs to win 8 points in order to win a match. (Best of 15)
    • Whether there are players who are declared to win the match by default.
    • Whether there are players who are disqualified from the tournament.

Match instructions

  1. Each player must use the !roll command once in the multiplayer lobby in order to determine the banning and picking order.
    • The winner of the !roll gets to determine who gets the first pick and the second ban.
    • The loser of the !roll gets the opposite by default.
    • This rule does not apply in the Qualifier lobbies.
  2. Each player has to ban one beatmap (on the Round of 32 and the Round of 16) or two beatmaps (from the Quarterfinals onwards) from the corresponding mappool. These beatmaps will not be allowed to be picked by any player during the entire match.
    • Barring the tiebreaker, there are no restrictions as to which maps may and may not be banned in a match.
    • Banning does not apply in the Qualifier lobbies.
  3. There will be no warm-up beatmaps to be played in the multiplayer lobby. Players who are looking to warm up before the match are expected to do so by their own before the match commences.
  4. There will be no FreeMod picks in the tournament. However, in the case of a tiebreaker, the tiebreaker map will be played with the FreeMod option enabled which allows players to play the tiebreaker map with EZ, HR, HD, or any possible combinations of the three mods should they wish to.
    • Playing the tiebreaker map with a mod is not mandatory.
  5. The results of each match and any other relevant information regarding the match will be noted by the referee after the match has been concluded.