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osu!Philippines Summer Tournament 2018

oPHST2018 banner

The sun is up, temperatures are high, and it's time to set your rhythm ablaze!

The osu!Philippines Summer Tournament 2018 (oPHST2018) was a semi-invitational, semi-open tournament series hosted by the osu!PH community for the osu!, osu!catch, and osu!mania game modes. This tournament was considered as the flagship competition of the community and served as the Philippine National Championships for the respective game modes. It was the third installement of the osu!mania Philippines Summer Tournament.

Tournament schedule

osu!

Event Timestamp
Registration phase 2018-04-01/2018-04-04
Qualifiers 2018-04-14/2018-04-15
Round of 32 2018-04-28/2018-04-29
Round of 16 2018-05-05/2018-05-06
Quarterfinals 2018-05-12/2018-05-13
Semifinals 2018-05-19/2018-05-20
Finals 2018-05-26/2018-05-27

osu!catch

Event Timestamp
Registration phase 2018-04-01/2018-04-12
Round of 16 2018-04-28/2018-04-29
Quarterfinals 2018-05-05/2018-05-06
Semifinals 2018-05-12/2018-05-13
Finals week 1 2018-05-19/2018-05-20
Finals week 2 2018-05-26/2018-05-27

osu!mania

Event Timestamp
Registration phase 2018-04-01/2018-04-15
Qualifiers (4K) 2018-04-28/2018-04-29
Play-offs (4K) 2018-05-05/2018-05-06
Qualifiers (7K) 2018-05-05/2018-05-06
Group stage week 1 2018-05-12/2018-05-13
Group stage week 2 2018-05-19/2018-05-20
Quarterfinals 2018-05-26/2018-05-27
Semifinals 2018-06-02/2018-06-03
Finals week 1 2018-06-09/2018-06-10
Finals week 2 2018-06-16/2018-06-17

Note: Registrations may prematurely end when there are a sufficient number of registrants.

Prizes

Placing Prize(s)
Gold crown Profile badge, 2 months of osu!supporter
Silver crown 1 month of osu!supporter

Organisation

Position Member(s)
Executive committee Zaphirox (osu!), Lobsterr (osu!catch), SurfChu85 (osu!mania)
Mappool selector (osu!) Mira-san, konawiki, Nitrous
Mappool selector (osu!catch) Lobsterr, Chloebe, MaMaiPonc, -Plus-
Mappool selector (osu!mania 4K and 7K) Lenfried-, JztCallMeRon, SurfChu85, Ainyan, Raveille
Referee SurfChu85, Zaphirox, Nitrous, Raveille, MapleSyrup-, samosita, - Aries -, Roido, ggnakacarlz, SilentVoice, Deadpulse, nonamegohst, Tephtunia, -Nicotine
Streamer aEverr, Ainyan, Deadpulse, shadowsnoop
Commentator Zaphirox, Deneb, MaMaiPonc, PotassiumF, Awishi
Designer Mira-san
Statistician SurfChu85, MapleSyrup-

Participants

osu!

osu!catch

osu!mania 4K

Groups

Group Top High Low Bottom
A (#4) nyx- (#7) Nelvin_27 (#12) Vigne Tsukinose (#14) GTXCZE
B (#2) MapleSyrup- (#5) TheArge (#9) Trainer- (#13) exodia3000
C (#3) windrush123 (#8) FeveredNickel (#11) Toyohime- (#15) Baltz
D (#1) joseee- (#6) Mk3605 (#10) _Shirayukihime_ (#17) Mentai Cosmic

osu!mania 7K

Group Top High Low Bottom
A (#3) cieloday05 (#6) joseee- (#9) FeveredNickel (#14) DrawdeX
B (#2) - Kura - (#5) LackPoints (#12) windrush123 (#13) Chez
C (#1) MapleSyrup- (#8) Tots (#11) _Shirayukihime_ (#15) - Aries -
D (#4) Vigne Tsukinose (#7) fer789 (#10) nyx-

The full list of registrants may be found on this spreadsheet.

Podium

This competition has come to an end and resulted in the following podium:

osu! division

osu!catch division

Placing User
Gold crown Roido
Silver crown -Nicotine
Bronze crown KaganimeRin

osu!mania 4K division

osu!mania 7K division

Mappools

osu!

Finals

Download the mappack here! (127 MB)

Semifinals

Download the mappack here! (111 MB)

Quarterfinals

Download the mappack here! (103 MB)

Round of 16

Download the mappack here! (87 MB)

Round of 32

Download the mappack here! (97 MB)

Qualifiers

Download the mappack here! (23 MB)

osu!catch

Finals week 2

Download the mappack here! (133 MB)

Finals week 1

Download the mappack here! (112 MB)

Semifinals

Download the mappack here! (99 MB)

Quarterfinals

Download the mappack here! (103 MB)

Round of 16

Download the mappack here! (102 MB)

osu!mania 4K

Finals week 2

Download the mappack here! (155 MB)

Finals week 1

Download the mappack here! (95 MB)

Semifinals

Download the mappack here! (83 MB)

Quarterfinals

Download the mappack here! (59 MB)

Group stage

Download the mappack here! (68 MB)

Post-qualification play-offs

Download the mappack here! (47 MB)

Qualifiers

Download the mappack here! (13 MB)

osu!mania 7K

Finals week 2

Download the mappack here! (103 MB)

Finals week 1

Download the mappack here! (84 MB)

Semifinals

Download the mappack here! (88 MB)

Quarterfinals

Download the mappack here! (68 MB)

Group stage

Download the mappack here! (54 MB)

Qualifiers

Download the mappack here! (14 MB)

Match results

All results are compiled for public viewing via this link

osu!

Finals

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
4 -Marika 2 7 Dunois 2

Semifinals

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
9 TyrantsEye2014 3 7 -Marika 4
2 Dunois 7 2 Varsagus 3

Quarterfinals

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
16 Eboryte 0 6 TyrantsEye2014 9
4 -Marika 6 1 Nezol 12
2 Dunois 6 0 PhasiconN 7
3 Varsagus 6 3 Xidorn 11

Round of 16

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
32 Afireee 1 5 Eboryte 16
8 - Neon - 2 5 TyrantsEye2014 9
4 -Marika 5 0 xX_MusicMan_Xx 13
5 Fraye 0 5 Nezol 12 win by default
2 Dunois 5 1 Natsume- 18
7 PhasiconN 5 1 Oooodriiin 10
3 Varsagus 5 1 [Vik] 14
6 fixedbyglue 4 5 Xidorn 11

Round of 32

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
1 HaruTachi- 0 4 Afireee 32 win by default
16 Eboryte 4 3 NepNep- 17
8 - Neon - 4 0 CloudBlaze 25 win by default
9 TyrantsEye2014 4 0 SkyLifeHope 24
4 -Marika 4 0 Aharu 29
13 xX_MusicMan_Xx 4 2 xchan 20
5 Fraye 4 0 [Paradoxum] 28 win by default
12 Nezol 4 1 CharlesMoveOn 21
2 Dunois 4 0 Itsvet 31
15 NymphSan05 0 4 Natsume- 18 win by default
7 PhasiconN 4 0 Awishi 26
10 Oooodriiin 4 0 Caernarvon725 23
3 Varsagus 4 0 Mietzu 30
14 [Vik] 4 0 Marika 19 win by default
6 fixedbyglue 4 0 Scylz 27
11 Xidorn 4 2 Rimazii 22

Qualifiers

Detailed results for this round are found via this link

osu!catch

Detailed results for this round are found via this link

Finals week 2

Seed Player 1 Player 2 Seed Note
2 -Nicotine 7 3 KaganimeRin 8
1 Roido 7 0 Nicotine 2 win by default

Finals week 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
5 -MomoX 7 2 Laqure 6
3 - Kielzu - 0 7 KaganimeRin 8 win by default
5 -MomoX 3 7 KaganimeRin 8
1 Roido 7 2 -Nicotine 2

Semifinals and Loser's Bracket Round 2 and 3

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
8 KaganimeRin 6 0 Contingent 11 win by default
4 Crowley 6 0 princealbert10 15 win by default
10 AJamez 6 0 Weazle 13 win by default
6 Laqure 6 0 JeirYagtama 9 win by default
4 Crowley 4 6 KaganimeRin 8
6 Laqure 6 0 AJamez 10 win by default
1 Roido 6 3 -MomoX 5
2 -Nicotine 6 3 * Kielzu - 3

Quarterfinals and Loser's Bracket Round 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
16 justin1709 0 5 JeirYagtama 9
13 Weazle 5 1 kaarin 12
15 princealbert10 5 0 Kuya Frex 7 win by default
14 oSuTroop3r 0 5 Contingent 11 win by default
1 Roido 5 3 KaganimeRin 8
4 Crowley 2 5 -MomoX 5
2 -Nicotine 5 0 AJamez 10 win by default
3 - Kielzu - 5 1 Laqure 6

Round of 16

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
1 Roido 4 0 justin1709 16
8 KaganimeRin 4 0 JeirYagtama 9 win by default
4 Crowley 4 0 Weazle 13
5 -MomoX 4 0 kaarin 12
2 -Nicotine 4 0 princealbert10 15 win by default
7 Kuya Frex 0 4 AJamez 10
3 - Kielzu - 4 0 oSuTroop3r 14 win by default
6 Laqure 4 0 Contingent 11 win by default

osu!mania 4K

Finals week 2

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
3 Vigne Tsukinose 2 7 exodia3000 8
1 joseee- 7 6 exodia3000 8

Finals week 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
4 Toyohime- 7 6 MapleSyrup- 2
7 Mk3605 3 7 exodia3000 8
8 exodia3000 7 1 Toyohime- 4
1 joseee- 7 0 Vigne Tsukinose 3 win by default

Semifinals and Loser's Bracket Round 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
8 exodia3000 6 0 windrush123 5
2 MapleSyrup- 6 0 nyx- 6 win by default
1 joseee- 6 0 Toyohime- 4
7 Mk3605 2 6 Vigne Tsukinose 3

Quarterfinals

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
1 joseee- 5 2 exodia3000 8
4 Toyohime- 5 4 windrush123 5
2 MapleSyrup- 1 5 Mk3605 7
3 Vigne Tsukinose 5 1 nyx- 6

Group stage

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
4 nyx- 4 0 Nelvin_27 7 win by default
4 nyx- 3 4 Vigne Tsukinose 12
4 nyx- 4 3 GTXCZE 14
7 Nelvin_27 0 4 Vigne Tsukinose 12 win by default
7 Nelvin_27 0 4 GTXCZE 14 win by default
12 Vigne Tsukinose 4 1 GTXCZE 14
2 MapleSyrup- 4 3 TheArge 5
2 MapleSyrup- 4 1 Trainer- 9
2 MapleSyrup- 4 0 exodia3000 13
5 TheArge 4 0 Trainer- 9 win by default
5 TheArge 0 4 exodia3000 13 win by default
9 Trainer- 3 4 exodia3000 13
3 windrush123 4 0 FeveredNickel 8
3 windrush123 3 4 Toyohime- 11
3 windrush123 4 0 Baltz 15
8 FeveredNickel 1 4 Toyohime- 11
8 FeveredNickel 1 4 Baltz 15
11 Toyohime- 4 2 Baltz 15
1 joseee- 4 0 Mk3605 6
1 joseee- 4 0 _Shirayukihime_ 10 win by default
1 joseee- 4 0 Mentai Cosmic 17
6 Mk3605 4 0 _Shirayukihime_ 10 win by default
6 Mk3605 4 1 Mentai Cosmic 17
10 _Shirayukihime_ 4 0 Mentai Cosmic 17 win by default

Post-qualification play-offs

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
16 inverselina 0 4 Mentai Cosmic 17 win by default
15 Baltz 4 0 [_blank-] 18
14 GTXCZE 4 0 EikiShiki60 19
13 exodia3000 4 1 Kaleiodo 20
12 Vigne Tsukinose 4 1 takedown411 21
11 Toyohime- 4 0 Chez 22
10 _Shirayukihime_ 4 0 Hezekiah- 23
9 Trainer- 4 0 Victoria Artois 24
28 szc19 0 4 Inoariusu 29 win by default
27 Batujitsu 4 0 lord_waker 30 win by default
26 Lordie09 2 4 vincent4399 31
25 Otaku_Gamer_INF 4 3 Altertis 32
5 TheArge 4 1 Inoariusu 29
6 Mk3605 4 0 Batujitsu 27
7 Nelvin_27 4 2 vincent4399 31
8 FeveredNickel 4 2 Otaku_Gamer_INF 25

Qualifiers

Detailed results for this round are found via this link

osu!mania 7K

Finals week 2

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed
1 MapleSyrup 0 7 Vigne Tsukinose 3
2 cieloday05 7 1 Vigne Tsukinose 3

Finals week 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
5 LackPoints 7 0 joseee- 6 win by default
3 Vigne Tsukinose 7 0 - Kura - 4 win by default
3 Vigne Tsukinose 7 0 LackPoints 5
1 MapleSyrup- 0 7 cieloday05 2

Semifinals and Loser's Bracket Round 1

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
8 nyx- 0 6 - Kura - 4 win by default
7 Tots 0 6 joseee- 6 win by default
1 MapleSyrup- 6 0 LackPoints 5
2 cieloday05 6 0 Vigne Tsukinose 3

Quarterfinals

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
1 MapleSyrup- 5 0 nyx- 8
4 - Kura - 0 5 LackPoints 5 win by default
2 cieloday05 5 0 Tots 7 win by default
3 Vigne Tsukinose 5 0 joseee- 6 win by default

Group stage

Detailed results for this round are found via this link

Seed Player 1 Player 2 Seed Note
3 cieloday05 4 1 joseee- 6
3 cieloday05 4 0 FeveredNickel 9 win by default
3 cieloday05 4 0 DrawdeX 14 win by default
6 joseee- 4 0 FeveredNickel 9
6 joseee- 4 0 DrawdeX 14
9 FeveredNickel 4 0 DrawdeX 14 win by default
2 - Kura - 4 2 LackPoints 5
2 - Kura - 4 1 windrush123 12
2 - Kura - 4 0 Chez 13 win by default
5 LackPoints 4 0 windrush123 12
5 LackPoints 4 0 Chez 13 win by default
12 windrush123 4 0 Chez 13 win by default
1 MapleSyrup- 4 1 Tots 8
1 MapleSyrup- 4 0 _Shirayukihime_ 11 win by default
1 MapleSyrup- 4 0 - Aries - 15
8 Tots 4 0 _Shirayukihime_ 11 win by default
8 Tots 4 0 - Aries - 15 win by default
11 _Shirayukihime_ 4 0 - Aries - 15 win by default
4 Vigne Tsukinose 4 1 fer789 7
4 Vigne Tsukinose 4 0 nyx- 10
7 fer789 2 4 nyx- 10

Qualifiers

Detailed results for this round are found via this link

Ruleset

Game modes and scoring format

  • The tournament will host the following game modes: osu!, osu!catch, osu!mania 4K, and osu!mania 7K. In addition, the tournament will use Score v2 as its scoring format. This requires players to play on the following osu! Builds: Stable (Latest), Beta, and Cutting Edge.

Tournament formats

  • The osu! division will adopt a Qualifier Round (explained below) in order to reduce the field into 32 players which will then be subjected to a single elimination bracket. Seeding for this division will be based on qualifier results.
  • The osu!catch division will be subjected to a 16-player double elimination bracket. Seeding for this division will be based on their Global Ranking as of 2018-04-15 (18:00 UTC+8).
  • Both osu!mania 4K and osu!mania 7K divisions will adopt a Qualifier Round (explained below) in order to reduce the field as registration numbers may see fit. If registrants exceed 32 players, a play-off round will be introduced in order to reduce the field to 16 players. The players are then split into four single round robin groups of four players each, the top 2 of each group will advance to a double elimination bracket. Seeding for this division will be based on qualifier results.

Mods used in the tournament

osu!

  • Rules for mod usage are indicated below. The mod will be applied if the beatmap chosen is included in a specific category in the mappool.
    • NoMod - No mod is to be used at all for the beatmap.
    • HR (Hard Rock) - The Hard Rock mod will be used by both participants if the map chosen falls into the Hard Rock category of the mappool.
    • HD (Hidden) - The Hidden mod will be used by both participants if the map chosen falls into the Hidden category of the mappool.
    • DT (Double Time) - The Double Time mod will be used by both participants if the map chosen falls into the Double Time category of the mappool.
    • FreeMod - Both contestants must use at least ONE mod if the map chosen falls into the FreeMod (bar DT) category of the mappool.

osu!catch

  • Rules for mod usage are indicated below. The mod will be applied if the beatmap chosen is included in a specific category in the mappool.
    • NoMod - No mod is to be used at all for the beatmap.
    • HR (Hard Rock) - The Hard Rock mod will be used by both participants if the map chosen falls into the Hard Rock category of the mappool.
    • HD (Hidden) - The Hidden mod will be used by both participants if the map chosen falls into the Hidden category of the mappool.
    • DT (Double Time) - The Double Time will be used by both participants if the map chosen falls into the Double Time category of the mappool.
  • The use of HD (Hidden) is permitted when the map being picked is in the HR (Hard Rock) or DT (Double Time) bracket.

osu!mania

  • For both osu!mania 4K and 7K, the tournament will assume the osu!mania FreeMod rule. This permits the usage of HD (Hidden), FI (Fade In), or FL (Flashlight) during a pick.

Eligibility and registration

  • Players who currently have the Philippine Flag on their profile or players who do not have the Philippine Flag on their profiles but can present a proof of their Philippine Citizenship to the staff are the only ones allowed to join the tournament, regardless of rank on the game mode they are participating in. There is no requirement for the player to understand the Filipino Language as a whole in order to be permitted.
  • Players who have shown exemplary performances over the previous months will be given an invitation to join the tournament and will be reserved a registration slot upon acceptance.
  • Staff Members who are not part of the Executive Committee and the Mappool Selectors are permitted to join the tourney.
  • The Registration phase of the tournament will begin on 2018-04-01 and end on 2018-04-15. Thirty-two (32) slots are initially opened for each tournament and players are either invited or asked to sign a registration form (invited players will be given priority), and will be seeded according to a criteria that is to be decided by the tournament organizers as they see fit. Additional slots may be added to the discretion of the Executive Committee. Players are allowed to join ANY of the four tournaments.
  • The tournament staff has the right to revoke a player's registration if there is enough evidence against them.

Qualifier round

osu!

  • All players that enter the tournament are obliged to play in the qualification round in order to cut down to participants to thirty-two (32) players. This round will also serve as the division's seeding phase.
  • Players are scheduled alongside each other to play a mini-pool of 4 maps twice in a multiplayer room. This mini-pool consists of one NoMod map, one Hidden map, one Hard Rock map, and one Double Time map. All players are obliged to play ALL of the maps during the qualifiers as failed scores will still count. In case a player appears late on his schedule, they will be allowed to catch up after the rest of the beatmaps have been played, but if the second iteration has started, the player will not be allowed to join anymore and must arrange a reschedule before the set match deadline for the weekend.
  • The room name format is as follows: oPHST18: (Standard Group X). The rooms are made ten minutes prior to the schedule and the referees are obliged to invite you, the player, to the qualifier room at that time. There will be no warm-up phase during the qualifiers so it is asked of the player to prepare by themselves.
  • Players are to be ranked according to the total of their best attempts during their qualifying run. Top 32 players advance to the bracket stage, and the rest are eliminated.
  • In the event that there are insufficient players to fill in the qualifying slots, the remaining slots will be given to players who were not able to play according to their ranks. Players who have played during the qualifiers will still keep their seeding priority.

osu!mania 4K and 7K

  • All players that enter the tournament osu!mania 4K and 7K divisions are obliged to play in the qualification round in order to cut down to participants to thirty-two (32) players, or as registration numbers may see fit. This round will also serve as the division's seeding phase.
  • Players are scheduled alongside each other to play a mini-pool of 4 notecharts twice in a multiplayer room. The notecharts are specially-made for the qualifying round of the tournament and are only uploaded minutes before the Qualifier pools are revealed. All players are obliged to play ALL of the notecharts during the qualifiers as failed scores will still count. In case a player appears late on his schedule, they will be allowed to catch up after the rest of the notecharts have been played, but if the second iteration has started, the player will not be allowed to join anymore and must arrange a reschedule before the set match deadline for the weekend.
  • The room name format is as follows: oPHST18: (<4K/7K> Group X). The rooms are made ten minutes prior to the schedule and the referees are obliged to invite you, the player, to the qualifier room at that time. There will be no warm-up phase during the qualifiers so it is asked of the player to prepare by themselves.
  • Players are to be ranked according to the weighted average of their Score Rating on each notechart. This is to take into consideration the variation created by the difficulty spread of the pools, and will pool players according to their overall performance.
  • 4K Division players who advance are then sorted into groups depending on their standing and will play on a Best of 7 Play-off round the week after qualification in order to reduce the field to 16 players for the group stage. They are stated as follows:
    • Seeds 1 to 4 will automatically advance to the Group Stage and will not play during this round.
    • Seeds 9 to 24 will face each other (9 vs 24, 10 vs 23, so on) in this round and the winners will go to the Group Stage.
    • Seeds 25 to 32 will face each other (25 vs 32, 26 vs 31, so on) in this round and the winners will face Seeds 5 to 8 (Seed 5 will face the winner of 28 vs 29, Seed 6 will face the winner of 27 vs 30, and so on), winners of these matches will advance to the Group Stage.
  • In the event that there are insufficient players to fill in the qualifying slots, the remaining slots will be given to players who were not able to play according to their ranks. Players who have played during the qualifiers will still keep their seeding priority.

Match proper

Preparation

  • The referees will prepare the match room ten (10) minutes prior to the match schedule. It is the referee's obligation to inform the players about this and be invited to the room. If the player does not respond within this time period, the player is forcibly moved at the actual match schedule.
  • The room name format for the three tournaments is: oPHST18: (Player 1) vs (Player 2)
  • Defaulting time is ten (10) minutes directly after the actual match schedule. The player who fails to appear in the match within that time period will be considered as a no-show and the player inside the room already will be declared the winner. If both players do not appear, the player with the higher seed will be considered the winner.
  • It is asked of the players to allow non-friend PM's in order for the invites to arrive.

Warm-up phase

  • Each Player is allowed to select warm-up charts for them to play in the room in whatever purpose they have. These must be uploaded to the osu! servers and have less than four (4) minutes of drain time. Warm-ups that contain questionable content (as defined by the osu! Community Rules) will be disallowed.

Bans and picks

  • After the warm-up phase, the players will proceed to use the !roll command on the multiplayer chat. The player with the lower !roll score will ban a notechart from the pool first, and the player with the higher !roll score will place his own ban next, and immediately, his/her first pick. This means that there will be only one (1) ban from each player.

Match format

  • Players will alternate picks until a match winner is determined. This will be in a Best-of-X series with the formats listed as follows:
    • osu! Round of 32/osu!catch Round of 16/osu!mania Group Stage: Best-of-7 (First to 4)
    • osu! Round of 16/osu!catch and osu!mania Quarterfinals: Best-of-9 (First to 5)
    • osu! Quarterfinals/osu!catch and osu!mania Semifinals: Best-of-11 (First to 6)
    • osu! Semifinals/osu!catch and osu!mania Finals Week 1: Best-of-13 (First to 7)
    • osu! Finals/osu!catch and osu!mania Finals Week 2: Best-of-13 (First to 7)
  • For osu!, the players are prohibited from consecutively picking maps from the same mod bracket on their turn to pick.
  • If it so happens that the scores of the two players on a pick are tied, the pick will be nullified. The player who picked the nullified beatmap will be permitted to do a re-pick (of another beatmap), or a replay of the nullified beatmap.
  • In case the players are tied at match point, for example, a 3-3 on a Best-of-7 match, the players the proceed to play the Tiebreaker chart of the pool.

Mappools and their construction

  • Each round has its own mappool, with increasing difficulty as the tournament progresses. For osu! and osu!catch, the mappool is made to accomodate the mods to be used as explained in their respective sections in these rules.
  • For osu!mania 4K and 7K, the mappool is made to accomodate enough for a double match point, one ban per player, an ignored pick, and the tiebreaker.
  • For osu!catch and osu!mania, the Loser's Bracket Finals will be played using the Finals Week 2 mappool of the respective game modes.

Rescheduling

  • Players are allowed to reschedule their matches as long as their opponent have a mutual agreement on this arrangement, and is made before the Thursday prior to the match. This is for the staff to be able to adjust their general schedules for the round, including the streams. If the arrangement is made after the set deadline, the match will still be rescheduled, but there is no assurance that it will be streamed.
  • For reschedules made after the deadline, the staff will only consider this if given a valid reason (academics, sickness, family matters) with proof.

Disconnections

  • In case disconnections happen during a match, the following guidelines are given:
    • If the player disconnects within 10 seconds of the drain time of the pick (the pick is being played), the play will be aborted and will be repeated once the player re-enters, or gets moved into the room.
    • If the player disconnects within 30 seconds of the drain time of the pick, the play will continue BUT it will be decided by both players whether to repeat the play, or the play be counted as part of the scoreboard.
    • If the player disconnects beyond 30 seconds of the drain time of the pick, the play will continue and will be counted as part of the scoreboard.
    • In order to avoid abuse of the system, each player has only one (1) disconnection token per match and is used up once the player does. Any disconnection made after the token is used will be counted as a point for their opponent. (Only applies for disconnections during the play)
    • Players are only given 10 minutes to return to the room upon disconnection. If the player fails to return, the match score will be frozen and will be considered the official result.
    • If the player who leads the score is the one who disconnected, the match will continue, regardless of the player's time of return, and as long as the opponent is present. If the said player fails to return within 30 minutes after disconnection, the player will be disqualified from the match.
    • Situations uncovered by these clauses (stuck at "Waiting for Other Players" screen, Player disconnection a few seconds prior to score submission, etc.) will be decided immediately by the staff on-the-spot.

Player and staff conduct

  • Players are expected to be informed about the Rules and Guidelines of this tournament. In addition, the staff will assure a good experience for the players during the tournament.

Match conduct

  • The Players and staff are expected to adhere to the Rules and Regulations of the osu! Community. If the player's behavior during the match is not tolerable anymore, the staff has the decision whether to terminate the match and freeze at current score, disqualify the player from the match, or disqualify the player in the tournament as a whole. The staff also have the discretion to change the referee of the match, or kick him/her out of the staff based on the same grounds.

Overall conduct

  • The players and staff are expected to not be a douche. If the player is seen to be disconnecting from the match without proper justification, the staff may decide to impose the penalties to their discretion. Also, if the player is in a match that determines the Top 3 of the tournament, regardless of division, and no-shows on that match without proper justification, the player will be deemed disqualified from the tournament as a whole, and the tournament rankings will be adjusted accordingly.
  • If the staff member is the one who's at fault, it is the Executive Committee's decision on which penalties the said staff member faces. This may include suspension or termination from service.
  • In addition, the staff are not accountable if the player is silenced or restricted during the course of the tournament. In case of the former, the silence duration will be considered as either the defaulting time, or disconnection time. Thus, if the silence lasts for more than 10 minutes, the said player is deemed to have lost the match by default.

Updates and concerns

  • Most of the major updates regarding the tournament will be posted on this forum thread. All concerns and questions regarding the tournament may be posted on this thread, or via the official osu!Philippines Facebook Group.

Changes from previous editions

Addition of osu! and osu!catch

  • Initially, this tournament would have been just an osu!mania tournament, similar to the previous two editions. Though after the success of the osu!Philippines Holiday Friendlies 2017, Zaphirox has suggested adding osu! (and later, with Lobsterr's go signal, osu!catch) to the fray. With a few modifications to the rules introduced, this tournament series was born.

"National championships"

  • The amount of prestige this tournament has been given outside the osu!PH community, this has been considered as the community's flagship competition, hence calling it such is considerable.

Player eligibility

  • Starting with the recently finished osu!Philippines Holiday Friendlies 2017, we have been less strict with the PH flag requirement for registration eligibility. This is to improve player interest and turnout. Though what we'll be strict on will be their proof of Philippine Citizenship, which would be similar to how osu! Staff deals with the profile flag changes. Players will be asked to present identification along with an open osu! client where they are logged in before allowing their participation.

Qualification criteria (osu!mania)

  • During the staff discussions on the Springtime osu!mania 4k Free-for-all Tournament Qualification Criteria, there have been plans on adopting changes based on how the meta has shifted ever since its first edition. This has made variations on the scores obtained much more prevalent on recent tournaments which have used the same qualifier format, which omPHST has followed to during its past two editions. There have been proposals to move from the aggregate score format which has been used for the past two years to another seeding criteria. Some of which discussed were (Weighted) Average of ranks or a proposed Score Rating System by Shoegazer which computes a rating of the scores obtained according to which quartile it falls under. The effects of the latter system has been explained on the linked illustration, and for additional data regarding this, the tournament will adopt this system for the qualifiers.

Disconnection clauses

  • It has been observed that computing percentages from the drain time is not practical, hence a definite clause was laid out.